The inspiration that led me through the ‘Floodgate‘ chapter (see my Chronicles post) was alive and kicking also while taking snapshots of its dark yet perfectly lit environments. There will be no Covenant Files this time around because the floods are really ugly. All you need to learn about them can be found in the aforementioned Chronicles post.
Here another of my signature photo-sets focused on landmarks and environmental scrutinity of the biggest franchises in gaming. This is a multiplayer map from Uncharted 3, and it’s called Yemen.
Electricblueskies has a new contributor, JTGP, for present and hopefully future PC-based stuff. One of my biggest regrets is my visceral, obtuse and counterproductive dislike for PC gaming. I’m too old and tired to learn and deal with all the thousands issues a PC game can have. The tweaks, the mods, the settings, online security, cheats, trolls. Too much to bear for my faint wrinkled heart. But PC games look awesome, brilliant, and they can only be some heavy bonus stuff for this blog. That’s why I’ve never stopped lazily looking for PC contributors, and when I found Josh I understood he has the numbers to propell this blog higher in the Blog’o'sphere. In my About section, once I wrote that electric blue skies are the limit and… I still believe it. Click here to dowload the full-rez Wheatley foe.
The Village is one of the most accomplished settings among Naughty Dog’s Uncharted 2 multiplayer maps. Colors are perfectly blended, the autumnal feeling is strong yet there’s not a single desaturated hue in the whole landscape. That’s brilliant. I started this portfolio with a strong basic idea: to put one of the girls in the map alone, working on some portraits while taking some landscape/interior-design pics in the process. And you know what? It just… worked. A big part of this fat photo-set is based on Elena Fisher and Chloe Frazer portraits, the backgrounds are often out of focus because I tried to work hard on the depth field too, but eventually you get also a very clear impression of the whole architecture and design of the map.
I was almost to post a single-photo for this location, as I’m used with most of my landscape pics by the way. Then, since it was hard to decide which one to discard, I decided to post my first two-photo-set, which is quite unusual and bizarre for this blog, kind of a two-men-army. Never heard of it before present time. just.because.it’s.bizarre.
Assassin’s Creed II back on EBS with my contributor Benoit Rogez. Screenshot taken via Autopano Pro and Fraps. Click here to download the full resolution screenshot.
Passion is not only the title of the fourth archive of Child of Eden, is also what keeps this blog alive. Enjoy this new photo-set focused on the latest Tetsuya Mizuguchi work. Images grabbed via Blackmagic Intensity Pro, component cable, 720p. HUD removed in the options board.
Image grabbed via Blackmagic Intensity pro, component cable, 720p. Click here to give the wallpaper a look.










