While portraying this Boss-Fight I realized that the amost-perfect emulation via Pcsx2 had one serious(ly funny) issue: in some Boss-Battles, bosses face the wrong direction. Yep, it happened also with the “Killikk” fight at Baaj Temple but I thought it was a design choice. At the beginning of this fight Vs boss Yunalesca, both she and Yuna face the wrong directions and give themselves their backs. I thought there was a message in this. Yuna doesn’t want to look in Yunalesca’s eyes while killing her, and Yunalesca thinks she can beat Yuna’s Team even without looking at them (too easy). All my fantasies proved wrong. It simply was an error in emulation. Well, fantasy was better then reality, that’s for sure! I left one of the pics with this funny glitch in this collection, find it out! These screenshots were taken via Pcsx2 emulation (Ps2 textures rendering x4, Hardware AAx3, 1080 vertical px) in 4:3 ratio (as the original game), but there are a few shots (mainly in-battle pics) I decided to cut in 16:9 ratio for a more cinematic effect (variable sizes). Click here for the shortcut to the container page with the whole collection.
Related posts:
- The Final Chapter #03 | Father and Son
- The Final Chapter #02 | Inside Sin | The Road to Jecht
- The Final Chapter #01 | Fight Sin from the Airship!
- Zanarkand Ruins Part #01 | Through the Dome to fight Spectral Keeper
- Mt. Gagazet Part #02 | Through the Caves to fight Sanctuary Keeper
- Mt. Gagazet Part #01 | Fight Seymour Flux and Mortiorchis
- The Calm Lands | A huge Battelfield filled with amazing Foes
- Macalania Revisited | Boy kisses Girl under the Moonlight
- The Bevelle Chapter Part #02 | Showdown with Seymour
- The Bevelle Chapter Part #01 | The Wedding and The Aeons’ Face-Off
- The Airship Chapter | Meet Cid and Fight Evrae
- The Bikanel Island (Sanubia Sands) Chapter | Fight the Zu and find Home
- The Macalania Chapter | The Woods, The Lake and the Fight vs. Seymour
- The Guadosalam Chapter | Visit the Farplane and Meet the Dead Ones
- From Djose to Moonflow | Ride ze Shoopuf!
- Operation Mi’ihen | The Hunt for Sin
- Mi’ihen Highroad | Meet the Chocobo Eater
- The Luca Chapter | A History of Blitzball and Kidnap
- The Kilika Island Chapter
- The Besaid Chapter | Boy meets Girl
- The Baaj Temple Chapter | Fight Geosgaeno and Meet the Al-Bhed
- The Zanarkand Chapter | Meet Auron and Sin































Another great set of pictures. The level of detail that was put into Yunalesca and her alternate forms is quite amazing. Auron’s speech before that battle really gets you pumped for that fight as well.
Thanks Kenny, your detailed feedback is always appreciated.
Beautiful shots!
Funnily enough, I’ve been playing FFX with PCSX2 the past few days and I noticed the same glitch you’re talking about. Just wondering, were you actually able to find a way to fix it so the bosses wouldn’t be facing the wrong direction?
Yes, you have to change ONE setting of the emulator to make them face the right direction. One of the plugins available for PCSX2 is called SKIPDRAW HACK. If you set it to “1″ this problem will be solved. Can’t say if you have it on your PCSX2, take a look!
Thank you so much for the response! I’m using PCSX2 0.9.8. I assume you mean editing the GDSX ini file in PCSX2′s folder in the Documents section? Sadly setting UserHacks_SkipDraw to 1 doesn’t seem to fix the issue, unless I’m supposed to reboot the PCSX2 in some way afterwards?
I can’t so properly answer. Yes I modified the .ini file but I can’t recall how exactly and I can’t understand why it doesn’t work with your version… I’m sorry.