After the cutscenes-only chapter devoted to Macalania Revisited, the Calm Lands allowed me to take a lot of my beloved realtime-battle-screenshots, all cut and edited according to my taste and eye. But that’s the only thing that makes my photo-sets so personal and unique, isn’t it? Oh, I almost forgot: this time thanks to some wikis out there I was able to portray all the foes present in this place. Noone is missing, and the Coeurls are so beautifully rendered in my opinion. These screenshots were taken via Pcsx2 emulation (Ps2 textures rendering x4, Hardware AAx3, 1080 vertical px) in 4:3 ratio (as the original game), but there are a few shots (mainly in-battle pics) I decided to cut in 16:9 ratio for a more cinematic effect (variable sizes).
Another set-piece from Half-Life 2, the Water Hazard Chapter. Click here for the 1080p wallpaper or take a look at the whole collection in the container page.
SWAT for this collection: ‘broken’ console fixed, rewritten .ini files, ToggleHUD, custom FOV, custom gravity, weapon-switch, Unreal Engine Tiledshot @ 8640p. Click here for the 1080p wallpaper.
SWAT for this collection: ‘broken’ console fixed, rewritten .ini files, ToggleHUD, custom FOV, custom gravity, weapon-switch, Unreal Engine Tiledshot @ 8640p. Click here for the 1080p wallpaper.
Another set-piece from Half-Life 2, the Water Hazard Chapter. Click here for the 1080p wallpaper or take a look at the whole collection in the container page.
Dear friends and followers, starting from today until… August, probably, every 48h. (or so) a new screenshots from Half-Life 2 will be online. My intention is to post the best landscapes of the whole storyline within summer holidays. In the meantime I’ll be removing/perfectioning the already existing online pics, to increase at my best the overall quality. Maybe this will not have so many visitors as my SOTC and FFX collections, but I’m already proud of what I’ve done til now and of what’s coming soon. Click here for the 1080p wallpaper or take a look at the whole collection in the container page.
SWAT for this collection: ‘broken’ console fixed, rewritten .ini files, ToggleHUD, custom FOV, custom gravity, weapon-switch, Unreal Engine Tiledshot @ 8640p. Click here for the 1080p wallpaper.
SWAT for this collection: ‘broken’ console fixed, rewritten .ini files, ToggleHUD, custom FOV, custom gravity, weapon-switch, Unreal Engine Tiledshot @ 8640p. Click here for the 1080p wallpaper.
SWAT for this collection: ‘broken’ console fixed, rewritten .ini files, ToggleHUD, custom FOV, custom gravity, weapon-switch, Unreal Engine Tiledshot @ 8640p. Click here for the 1080p wallpaper.










